

This change in mindset freed up developer bandwidth to work on other projects, including the much-needed, and demanded, Tachanka rework.ĭiscussions about Tachanka started in September 2019, with the developers nailing down the best way to approach his issues. Over the past year, Ubisoft has streamlined Siege's development pipeline, creating individual "cells that work on different projects while lowering the number of Operators released each year. According to Athanassoff, the goal wasn't just "to solve his issues" but rather to "create a fun, interesting, strong and playable character." He is currently played in half a percentage of ranked games according to op.gg and is genuinely seen as a subpar choice for team composition. His main gadget, an LMG on a turret, requires players to stand still in a game that emphasizes constant motion and momentum. Since his debut, Tachanka has been one of the most underused Operators in Siege history. When we designed Tachanka, we thought he was going to be in a good place." (Re)Building a Meme "Everyone on the team was new to games as a service, and we learned along the way. " Siege has evolved and grown with the community," Game Director Leroy Athanassoff told Newsweek at a recent preview event.

"Everybody loves Tachanka, but not everybody loves to play Tachanka." The boisterous Russian, whose name comes from a horse-drawn machine gun used in the early 20th century, was one of the original 20 playable characters available at launch. Tom Clancy's Rainbow Six Siege is entering its fifth year of post-release development and just announced its first Operator rework for Tachanka. For any good rework, its main goal is to maintain longtime players while introducing new ones to a more modern experience. To bring these characters in line with the modern vision of their respective games, they are given complete overhauls to their looks and abilities, known as reworks. Tachanka holding his new LMG weapon UbisoftĪfter years of stagnating in the meta, characters like Aatrox from League of Legends and Symmetra from Overwatch stand out like sore thumbs in a field of fancy particle effects and overtuned abilities.
